In a method replace video launched right this moment, CD Projekt mentioned that it has “determined to rethink” its plans for Cyberpunk 2077 multiplayer. As a part of a broader transfer towards a extra “agile” strategy to growth, the studio is shifting its focus to bringing on-line components to all its video games “the place they make sense.”
The precise nature of Cyberpunk 2077 multiplayer has by no means actually been nailed down, however it was anticipated to be one thing huge, probably akin to GTA On-line. In a November 2020 earnings name transcribed by Searching for Alpha, CD Projekt joint CEO Adam Kiciński described it as “a separate devoted manufacturing” that builders contemplate “a standalone product.”
“Clearly, it is not fully standalone because it comes from the universe of Cyberpunk and could be very a lot associated to the idea of single participant Cyberpunk we—I got here up with,” he mentioned on the time. “However from our perspective, it is—is one other unbiased manufacturing and unbiased crew of individuals works on it.”
Now, nevertheless, it seems like that plan has been scrapped. After discussing how CD Projekt plans to alter its strategy to sport growth going ahead, Kiciński mentioned the studio has determined to take a special strategy to multiplayer—and never simply in Cyberpunk.
“Beforehand we hinted that our subsequent triple-A can be a multiplayer Cyberpunk sport, however we have now determined to rethink this plan,” Kiciński says within the video. “Given our new, extra systematic and agile strategy, as an alternative of primarily specializing in one huge on-line expertise or sport, we’re specializing in bringing on-line into all of our franchises someday. We’re constructing an internet expertise that may be seamlessly built-in into growth of our future video games.”
Particulars are naturally quick at this level, however Kiciński mentioned that GOG Galaxy, CD Projekt’s multi-storefront launcher, will play a central position within the effort to “develop a worldwide group of players.” On the identical time, he emphasised that this new strategy shouldn’t be taken as an indication that CD Projekt is transferring away from the type of video games it is recognized for.
“CD Projekt Pink makes singleplayer, story-driven, triple-A RPGs. That isn’t altering,” he mentioned. “What’s altering is our long-term strategy to on-line. By this, we imply guaranteeing we’re correctly ready to implement on-line components in our video games the place they make sense. We do not have to go overboard, or lose our singleplayer DNA. We wish to take considerate steps to construct sturdy on-line capabilities.”
Presumably as a part of that course of, CD Projekt additionally introduced right this moment that it has acquired Digital Scapes, a Canadian studio that focuses on multiplayer sport growth. Digital Scapes, which has been renamed to CD Projekt Pink Vancouver, has been engaged on Cyberpunk 2077 since October 2018, and whereas there is not any data but on how the studio’s position will change now that it is formally a part of the household, it will appear to be a pure match for CD Projekt’s expanded multiplayer plans.
CD Projekt’s technique replace video touches quite a few different matters, together with better integration of growth groups, shorter advertising and marketing campaigns, and most significantly, an elevated deal with the well being and wellbeing of the event crew. It is also increasing growth capability “to allow parallel triple-a sport growth,” which could possibly be a touch of fine information for Witcher followers crossing their fingers for a brand new sport.
I’ve reached out to CD Projekt to inquire about its revised plans for Cyberpunk 2077 multiplayer, and can replace if I obtain a reply.