The newest patch for Cyberpunk 2077 is offered to obtain now. However even in case you’ve obtained a brilliant duper web supplier, you can be ready a while to try it out – at 44GB, the patch is larger than some new video games. However we don’t actually care how large it’s, as long as it really works.
Cyberpunk 2077 has right now acquired its newest patch. Nevertheless, replace 1.2 has quite a bit resting on its shoulders. At 44GB in dimension, it’s additionally carrying numerous weight round its center. However will we truly be capable of see the distinction? It’s okay to be uncertain.
I say that as a result of we’ve been promised quite a bit earlier than just for the most recent fixes to carry an entire host of latest issues with them. And I’d wish to say CD Projekt RED has most likely learnt from their errors by now, however nothing is for sure on this trade. Therefore, I’ll maintain my judgment till opinions are out.
Surprisingly, the patch notes preceded the patch’s launch – which means we knew what it was bringing earlier than we have been provided the prospect to put in it. However they’re fairly the novel, so in case you haven’t learn sufficient right now, be certain that to verify them out right here. Nevertheless, if you’re word-phobic, please permit me to help.
Handfuls of bugs are addressed (fortunately) in patch 1.2, spanning the open world, missions and person interface. Its efficiency on the PlayStation 4 is tackled head on, together with different “lesser consoles”, and there’s an entire new steering slider that’s designed to enhance the texture of driving. Dying defying falls are now not potential by merely sliding on the proper time, while invisible weapons have been redrawn. Lastly, standing corpses can now not ignore gravity and vanishing police are being redeployed to truly perform their duties.
You recognize, bugs which can be very simple to miss within the first place…