After beforehand sharing a imprecise Spring 2021 window for Rust: Console Version, the event staff at Double Eleven has lastly given a agency launch date: Could 21. The launch comes after main optimization challenges that had been wanted to get the sport operating on techniques with considerably much less energy than the PCs required to run the unique model.
In a put up on its web site, Rust: Console Version studio Double Eleven–the PC model was made by Facepunch Studios–said it wanted to get the sport working with 4.5 GB of RAM, regardless of the PC model having a minimal 10 GB requirement. This required rewriting a lot of the sport within the Unity engine, however it nonetheless had extraordinarily lengthy loading occasions that might hit 45 minutes. Additional optimization methods lower this right down to about one minute.
“We now have received to a stage of efficiency and stability that almost all of our beta testers appear to be pleased with, and we’re within the background striving to make it higher day-after-day!” stated group supervisor Pedro Silva.
It took three years to create Rust: Console Version, and the sport will proceed receiving new updates alongside the PC model, although these won’t be the identical updates the opposite model receives. It would stay a separate expertise with its personal roadmap and group.
Earlier this yr, the unique PC model of Rust noticed an enormous surge in reputation after big-name streamers took an curiosity within the recreation. It was the top-streamed recreation on Twitch for a time, even beating out the behemoth League of Legends.
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