When a recreation has as a lot going for it as Mundaun does, it is all of the extra heartbreaking when one important side lets the entire facet down. Compelled to return house upon the suspicious environment of his grandfather’s loss of life, Curdin’s plight for data is elevated by blood-curdling audio cues, a tense and foreboding environment, and an artwork fashion primed to ship shivers down your backbone. It is such a disgrace then that Mundaun is not notably enjoyable to play.
Recall the construction of most indie first-person horror video games of the previous 5 years and you will be on the suitable tracks. Clumsy stealth sections are aplenty, fight feels clunky, and puzzles gate your progress at many turns. Some are considerably straight ahead. Others are usually not. It is the standard loop of looking the setting for the suitable objects and discovering interplay prompts — nothing out of the peculiar, besides when the sport tells you to position a candle in a windowsill after which leaves you to your individual units. That one took far too lengthy to determine.
That tedium is sort of price it, although, because the narrative unfolds throughout the six or so hour journey. Mundaun instantly units up an fascinating premise after which does not maintain again till the credit roll, revealing its intricacies little by little via haunting scenes and environmental storytelling. It is fascinating stuff, that when working in tandem with its atmospheric visuals, creates a memorable expertise despite forgettable gameplay.
With its hand-drawn, off-kilter visuals, Mundaun turns even probably the most benign objects into one thing sinister. The act of truly enjoying it will not be a pleasure, however taking a look at it most actually is. When the soundtrack crescendos and the hair-raising environment takes maintain, there’s nothing fairly just like the menaces of Mundaun.