Just lately a Github person “tostercx” claimed that they’ve discovered a strategy to lower the ridiculous load time of GTA On-line. As per their analysis, there was a single-thread CPU bottleneck when GTA On-line begins loading up. After opening the sport, it begins studying irrelevant & redundant stuff from a JSON file that doesn’t must exist.
Furthermore, of their authentic findings, Tostercx wrote: “If this by some means reaches Rockstar: the issue shouldn’t take greater than a day for a single dev to unravel. Please do one thing about it”.
In consequence, Rockstar acknowledges the difficulty and stated that they’ll be including the repair of their forthcoming replace of GTA On-line. Nevertheless, the dates are unclear and nobody is aware of concerning the launch date of that patch. However the modder who had identified the panacea of this strong drawback acquired a hefty cheque of $10K from Rockstar’s Bug Bounty Programme.
The modder stated in an up to date put up, that he “simply received awarded $10K via Rockstar’s Bug Bounty Programme, which is often used just for main safety points.”